Hey everyone, I’ve been working on a passion project that I’m hell bent on turning in to an actual game and studio. I’ve posted online before recruiting for this and have met/worked some incredibly talented individuals. We need more talent though. Specifically we need 3D artists (environment, character etc) I’ve got a…
Hello guys, so I really considered what would be the best possible topic that could be of interest to the community as a whole and in the same time give me the needed help because my CG career hasn't even started and I am hitting a brick wall. That wall is the implementation of: Linear Workflow and the many hurdles of…
Founded in 2010, MediaCraft.video is an award winning 3D Animation and Game Assets Production Company. We are the authors of one of the most spectacular 3D projection mapping shows in the world, including The Biggest Projection Mapping in the World on 40 Skyscrapers in 2019. We never do the same thing twice and our team is…
Hi everyone, I started learning Substance Designer myself and recently created a stained glass material. I'd like to hear some feedback on the final material and learn some possible ways for improvement. My intention was to create some beautiful blue-colored stained glass material with a unique pattern in Substance…
I was wondering what the workflow is for a 3d commercial (image/video). what i think is: - create the 3d mesh+uv in Maya/Modo/Blender/ZBrush - texturing work (painter/mari) now the part i am not sure, rendering. i know mayq/blender do have the possibilities to render images/videos via arnold/eevee etc. Bit still, in the…
Ok, so the project has shifted to 2D. I need to break up and animate several character meshes so their clothing and skin tones can be interchangeable on a sprite sheet. On a side note this is the first time Ive ever had to rig a character, so Im sure I am missing something Im using 3ds max 2011 the models have already been…
I'm working with a model in Maya 2008, about 12,000 tris. I'd like to render an AO pass. I've been creating a separate render layer, applying the Occlusion preset. But in the past few weeks it's started taking longer and longer to load the Occlusion layer. Now it pretty much crashes every time I even try to click on the…
This is a scene one might find in an Action/Adventure game of some sort... I've been working on trying to get some nice lightmaps (with radiosity etc.) rendered out of 3dsmax for the past week or so without much luck. I've just started trying Vray instead of the other renders. Having more luck, but it takes a long while to…
Hey all, I'm looking to hire a freelance 3d artist for the modeling, lighting, rendering and potential animation of a film production logo. The logo is of a wax seal with a crest in it and some text... relatively simple, but... i'm specifically looking for a hyper realistic lighting and rendering job on this. Ideally…
so i am going this project and ran into a problem once i did a buffalo head with my alpha so i have been working and testing all my scene with maya renderer and everything looks good, until i rendered my buffalo head it looked like this so i missed around with the psd and hyersahde for awhile before finding the problem was…