I can control the vertext normals with 'Set vertext normal' and 'Vertext normal edit tool' but I want to specifically point the normals at a location in the world. The other options just point at the horizon. For example the vertex normal edit tool does this But what If I want it to do this This is so I can bake at the…
What is the scale of your asset? If this is a gigantic scale, you might be hitting precision or lighting limits. It's best to work within real-world scale. So for example if this was a streetlight or electrical pole, it would be about 12 meters tall.