Looks like this could turn into a pretty nifty program. Not tried it myself (and yet to have a proper go at polypainting in Z3), but watch the videos, some nice things there. http://www.3d-brush.com/ "You can ask: Why is 3D-brush program necessary when there are such programs as Zbrush or Mudbox? 3D-brush is not intended…
Hey guys, I am facing a big problem. I am developing a low poly tank for simulating in Unreal Development Kit. I am using 3D max 2010 for modelling. The problem I am facing is that the tank track contains 77 individual pieces. Now when I am modelling the pieces in low poly, I am having around 130 triangles per piece at the…
Hello Polycount community! Am pleased to share with you our first project on the UE4 marketplace: The Medieval Weapons Collection pack. The above pack is available on the UE4 marketplace: https://www.unrealengine.com/marketplace/medieval-weapons-collection This weapon collection contains 22 AAA quality models of medieval…
Hello. Finally our first pack is avalible on the Assetstore. IG Dungeon vol1 It is a small Dungeon kit: IG Dungeon vol1 is a set of environment assets for creating a good looking dungeon. All parts are modular, you can combine them any way you want. There are a few level presets in the package. Small demo scene is…
Hey everyone. I need a bit of guidance of the best possible way to UV a certain prop in question. I followed tutorials, tried plugins, but it doesn't get it quite right. I've been modelling for Maya 2011 for about a month or so, so please go easy on me :P I've been trying to unwrap this washing machine, which contains lots…
Howdy Ink Gods, RaizinStudios is a start-up company that has been developing a space themed game called Aurora. Due to unfortunate circumstances with a previous artist, we are looking for a new artist to help us finish our project. We are scouting for an artist that can match the style and feel of the game. We prefer an…
LATEST IMAGE: **** ORIGINAL POST **** Hey guys, another contained UDK scene here! I've still not got to use UDK for an whole environment, and I need some practice at getting my speed up, so I thought I'd do one of those sci-fi corridors we've been seeing alot of lately! Ha, you all look so excited! I'm going to be theming…
https://www.youtube.com/watch?v=oMbh-9BJHL0 Released: https://www.assetstore.unity3d.com/en/#!/content/74702 This package will help you to make cave environment with lot of prefabs. Besides they were built as modules, so it is easier to use. Conbine the modular meshes as like you want.Hello guys, I'm working on this…
For my grad-level Environmental Art for Games class we chose a piece of concept art to build from start to finish over the duration of the semester. I chose this lovely piece from Destiny. I chose it not necessarily to get a job at Bungie (though that would be neat), but because it contained all the forms that I want to…
Hey Everyone! I am happy to announce my 4 Channel Detail Normal Map shader for Marmoset Toolbag 3 has been released! You can find the link to the shader on Gumroad here https://gumroad.com/l/marmoset_detailnormal . The downloadable zip contains ashader extension allowing for up to 4 detail normal textures masked with a…