Home Technical Talk

UV unwrapping suggestions

Hey everyone. I need a bit of guidance of the best possible way to UV a certain prop in question. I followed tutorials, tried plugins, but it doesn't get it quite right.

I've been modelling for Maya 2011 for about a month or so, so please go easy on me :P

I've been trying to unwrap this washing machine, which contains lots of smoothed curves. Using planar mapping and sewing and smoothing didn't work. I tried using the Unwrella plugin but it creates unusual seams for the way it unwraps.
The best method I have found so far is spherical mapping. Though as you can see, there is still distortion round the edges.

http://dl.dropbox.com/u/3689445/UV.png

This is the best I can get to at the moment. I tried adjusting with the lattice tool and relaxing/unfolding but it does bugger all. Any general advice to go from here?

Edit: Please also let me know if I've posted in the wrong thread or whatever, pretty new to the forums member wise.

Replies

Sign In or Register to comment.