Hello everyone, please help.I have about 20-30 3D models to which I need to automatically apply 10000 different 2D textures. Does anyone have any experience of optimising this using AI algorithms?
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Hello. I am a Japanese student and I am not good at English, so I am writing through a translation machine. How can I generate a texture of a stingray like this using Substance Designer? I would like to create something where small scales are arranged around medium-sized scales.