Hello, I am asking if it is possible in 3ds max 2022
I need this for Second UV
this can be done with the projection modifier. you apply it to your mesh with the source UVs, apply the the cage to fully encase the target object. create a projection mapping and project
Thank you for your answer
Replies
this can be done with the projection modifier. you apply it to your mesh with the source UVs, apply the the cage to fully encase the target object. create a projection mapping and project
Thank you for your answer