Because I am unable to properly get an advanced rig I've created in Maya into Marmoset 1.10 for showcasing the animation of my creature, I am looking at alternative real-time engines for showcasing my work. Does Keyshot qualify as a real-time render engine ideal for game artist in the same way as Marmoset? Any opinions and…
So I fixed the handle texture issue o.O overlooked that haha. I also started playing around with the Showcase Blueprint in UE4, this thing is AMAZING. Super easy and I've been getting some pretty good renders out of it. So this is not the final texture yet, but I just wanted to show this blueprint off. Here's the Showcase…
Um, well, I did this for training, mostly. Ideas of posting it on marketplace were kinda crushed by the amount of things I have to learn first to make it pass approval. But thanks for reminding me about this! I should consider optimize it a bit and maybe start a "gauging interest" thread on unrealengine forums. A bit…
Hello all, My goal is to be an environment/prop artist for the game industry. I have Updated my portfolio since I was last here based on multiple suggestions. I have tried to streamline everything for ease of use and showcasing my work. Please take a look at my portfolio and tell me if it gets my goals across is not hard…
@NiloMArt Nice sketch, however it's not quite what the Character Challenge is for, read the first post if you want to know what it is all about. :) For posting 2D drawings I would look in to making your own sketchbook thread here: https://polycount.com/categories/digital-sketchbooks Or post things in the 2D Art and…
Hey guys! First topic here! I've been meaning to showcase and get critique on previous work, but better late than never! This post would eventually showcase my work, but i was wondering if anyone could direct me to any useful links to develop an apocalyptic level, and anyone who has gone through this development in detail?…
Wanted to join the board to share stuff I'm working on and some videos. I'm making a pipeline demo showcase if there are people interested in how to effectively use ZBrush, MODO, Substance Painter and Toolbag. (+ some Marvelous) I will be showcasing how I take a model from a concept sculpt stage to the final low poly with…
https://www.youtube.com/watch?v=JgLo2NXTSmk So here's the WIP flythrough/showcase I had planned out. Of course I'm thinking of changing some things to both the scene and video with your alls'es critiques, but I'll see how you like so far : D I wanted the second half to be mini-showcases for the individual props with…
Hi there and welcome to Polycount! I'm moving your topic from Career & Education into 3D Art Showcase & Critiques, where crits go. Career & Education is for questions about how to get into the industry, how to educate yourself, career advice, etc. But we like to keep crits about specific art in the Showcase/Crit section,…