(Unfortunately I have not mastered English) 70's/80's的科幻作品中不乏对外星人或某些族类的神话式设想,这使他们在科技水平高度发达的世界里依然保有某些富有神秘色彩的“非科技”文化或行为习惯,比如星球大战中的原力设定,铁血战士的狩猎仪式等等。于是我就制作了这把被称为“伏尔甘(希腊神话中的火神,他为众神打造了各种武器)之炉”的沙漠之鹰手枪:它是一个由卯钉、金属和划痕组成的枪体大杂烩。我试图通过它热烈的色调、身经百战的纹理细节和表面那些“粗心大意”的图块拼接来体现一种原始、硬派的神话力量。我想这会更突出沙漠之鹰这把沉重的大口径手枪对敌人的心理压倒性,而不是突出它的实用性或精密性。…
Hey everyone! I came to the realization a while ago that my portfolio was entirely lacking in the environment department. So I went on the hunt and ended up deciding on actualizing one of concepts that Cory Loftis generated for Wildstar: I'm hoping that I end up doing it justice. : ) Some goals I have for this project: 1)…
Your props are so good, this deserves better for your final shots. I'd prefer to see these in a full scene, you wouldn't need much to get a full desert scene in most engines. Go for it.
Does video game music deserve more respect? EA's head of music has struck out at the Grammy awards for failing to separately honour video game soundtrack composers. Has he got a point? .......... click down here to continue reading http://www.guardian.co.uk/technology/gamesblog/2010/dec/15/games-soundtracks-grammys
http://www.develop-online.net/news/38317/Unpaid-crunch-deserves-no-sympathy-Pachter Extremely "insightful" comments such as: “If your complaint is you worked overtime and didn’t get paid for it, find another profession". “I just don’t have a whole lot of sympathy for people who say ‘I worked for such-and-such, and I didn’t…
This is a passion project of mine mashing the Dune Universe with the Spaceballs Universe based on the two following concepts: The basic premise was to redesign the spice harvester from Dune to look like a gigantic mechanical comb. I am not 100% satisfied with the end-result, but I feel like I have captured my original…
Thank you Amirabd ! Some refining on the glasses, I changed the leather, I prefer this kind of old rusted cow look, these glasses lived in the desert and made the war, they deserve it ! C & C's are always welcome ! I'm currently refining the helmet, I think I will be able to post some new pics soon !
Well im currently working on a research disertation project and i would like any kind folks with game model construction to take a few moments and fill out my questionair below. The research is asking about the workflows used by game developers when creating a character asset for a game. I would like to thank any one that…
I would think it would show some damage, being stuck in the sand. Look up references for "abandoned machine in the desert" and the like. Not all the damage is going to be in the materials, I imagine an arm like this would show battle damage?
Hello everyone! This is my WIP post for the cs-go skin contest. So firstly, the skin is inspired by the movies "Back to Future" (1985) and "Tron" (1982). The first idea was to have the handle in pink, to give it a crazy look. In the final product, I chose to remove all pink parts and to make those part into a bluish color.…