Good day to all on Polycount: just want to extend my hand out to anyone wanting to learn game development and 3D modeling. I created a channel that was made to help my students learn what was missed durring class, i decided to extend this out to anyone who just wanted to leaen anything new. I have started with basic videos…
Hey all, Ive lurked Polycount for years and am ready to seek some help for a project. Looking for a freelance 3D character modeler to create two stylized and minimal quadruped characters, specifically an adult grizzly bear and a cub. The characters are not photorealistic by any means and will have an illustrative feel…
Hello Polycount Community, I have a small group of developers working on the next game that will provide a fresh take on the roguelike genre. You can find more info here: http://www.teamups.net/teamup/685?tab=join_tab I am looking for artists that can do the modelling and texturing for the game. But I'm also interested in…
Hello! This is my first post on polycount and I would like to share what I have been working on for the past semester. I am part of a game development course in Toronto and have been mostly focusing on modelling and texturing. Some things we learn involve 3DS Max, Substance Painter and Designer, Unreal Engine 4, and…
Hello, polycounters! This is my first time posting my work here. I'm currently a 3D art student in my final year. This current work is of a character from a friend's comic (Alise Gluskova). Work in progress, keeping it basic right now to get it right before details. I want to make a good female body base first, so I would…
Hi Polycount This is my personal project I am making a character editor with Unity 5: So far I made my first base male model and I'm designing some clothes now. The main theme for my project is fantasy theme, because I love fantasy clothes. This will be a PC application and my objective is to make nice stylized 3D art, I…
Ok, wasn't sure where to post, but I think it fits in here more. If someone of you loves making lowpoly plane models and loves flight_simulations_ then this could be interesting for you European Air War (EAW) was made by Microprose years ago, but there is a code group which is still working on the source code A few days…
Hi Polycount! I'm Tim, a 15 yr old who models (with 3ds max) as a hobby. I've just finished the high and low poly models of the Mjolnir MkVI armour from Halo, but have been encountering problems. I unwrapped the low poly and used xNormal to generate a normal map, but when I applied the normal map to the low poly I kept…
Dear polycounters, I`ve just released my latest tutorial for creating a current generation handgun for videogames and it`s finally ready to be released. The tutorial covers the entire creation process for the weapon from scratch in over 50 hours of video. Everything is recorded in realtime and fully commented on. In…
Hi Polycount ! :) I'm Sam, 16 years old and I've jumped into the 3D art last summer (a few months ago). I'm here now to show you one of my most ambitious projects yet, a space ship. My purpose is to make it looking functionnal and I don't want to add useless details as some artists are used to do. I've used Blender for all…