Does anyone know of a script to bridge two adjacent edges for creating tris, like the ancient PolyMagus Blend script or this, but which works with newer versions of max?
I don't care what you are doing, you stop it and watch this right now (and no, this is not the MY ANUS IS BLEEDING video): [ame] http://www.youtube.com/watch?v=_aVgYBFIJDI[/ame]
hello, this is my first post. Can anybody give me a tip on blending skin from the uvmap so it doesnt look like theres a crease or line where the uvmap ends? Online Portfolio
hi guys, Do any of you know a good way to display lightmaps in 3ds max? Like if I have a scene, with many objects and I want to blend the lightmap on top of their textures? thanks!