From Sinfest's Resistance blurb: Learning to Draw Comics: The Tatsuya Ishida Tutorial. Many of you have asked me to provide a step by step guide to creating comics, so here it is. First, get a writing utensil you feel comfortable with, and a piece of blank paper. Now, think of someone who made you feel like utter shit.…
Hello everyone. This is my first time posting here, even though I use to come here a lot. I'm pretty sure that what I'm going to ask you has been posted a thousand times yet, but I feel that I have to ask for your help right now. As you may know, VALVe introduced a "Steam Workshop" for TF2 modeling, and me and a friend…
DEAR SIRS STOP WITHIN A FORTNIGHT BY PIGEON YOU WILL RECEIVE A MIMEOGRAPH STOP THE MIMEOGRAPH IS OF MY WORK IN VIDEO STOP DEAR SIRS STOP RAN OUT OF MONEY FOR TELEGRAPH STOP THE MIMEOGRAPH IS OF MY WORK IN VIDEOGAMES STOP INTERESTED IN PROVIDING LABOR IN EXCHANGE FOR SCRIP STOP DEAR SIRS STOP OUT OF MONEY AGAIN STOP…
Hi Folks newbie here * I created my first model in zbrush and I am stuck on the point where i want to apply some textures. I dont understand how to do a proper unwrap? * I had few subtools and connected them together, after what I dynameshed it so it will become one piece and zremeshed it to reduce the polycount. (i dont…
So I'm not necessarily a beginner, though still a lot to learn, but I'm still getting discouraged while working on some projects. I thought I might see if there is any advice on workflow, or general advice, when it comes to the high poly model of a high to low poly process. I've done a lot of modeling but never took it so…
Hey all! My name is Emiel Boven and I consider myself a beginning 3d artist. Over the last two years I have learned the things I know now about 3d and I see the Polycount community as one of the biggest contributors to that education. I've been lurking around on this website for almost two years now, so I decided to make a…
Now that I have a little bit of free time, I decided to start up a new environment project! This environment will be based on the concept by Sam Gebhardt : http://www.newfuelstudio.com/newfuels1944/images/large/108mycon_cave_01.jpg However, I have made some slight changes, and want to go for something along the lines of…
Iam on win 8.1 Is quixel even supported on win 8.1? What set up is recomended to get quixel working? What softwares arent supposed to be installed to get quixel working? Would be great to get a step by step list to do before installing quixel so the workstation is fit as a fiddle. Then what softwares arent compatible with…
Hi there, i'm fiddling around with displacement-map creation out of Zbrush (to be displayed in 3DsMax 2016 and Vray) for a while now and i finally got very good results by following these steps: https://www.cggallery.com/tutorials/displacement/ It's a very good guidance for all the settings and stuff. Basically i created a…
"Drawing For Product Designers" by Kevin Henry http://www.laurenceking.com/en/drawing-for-product-designers/ I've read the Scott Robertson books on drawing and rendering and they're really good but the info can be overwhelming. I think this book by Kevin Henry does a better job providing context, the "whys". It has step by…