Hi there once again! I have been very grateful for all the contacts I have made with my previous job offerings, so I would like to offer this job here as well: Turn character designs into animations. I already have 1 great animator working on this, but due to time constraints on her side, it would be great to have 1-2 more…
For freshers, which program its easy to learn for 3D Character Modelling, Rigging & Animations, which program helps to join an gaming & animation industry
Hi everyone!It`s my first post in polycount and i have started with Zbrush adventure. I have a dubt with the animals hair in Zbrush, What is the best way for game animal characters? hair sculping, Fiber mesh and maybe project to texture or other way for this case? Sorry for my english i know that i must improve it.…
Dear all, I am currently developing a videogame for the iOS platform in UDK. It is a point-and-click videogame inspired in Broken Sword, Maniac Mansion, Indiana Jones but in real 3D. I currently have the main character modelled but I need an animator to rig and make the animations of idle and walk. Please mail me at…
Hi, I'm a student digital arts and animation and I'm trying to create a nice animation piece for my reel. I've done most of the blocking and some of the detailing right now, but it just feels really boring and flat. Any critiques or tips on how to make it more alive/ fun to watch or just better are really appreciated!…
Hi guys, I have two characters that I'm needing to animate for a short 1 - 1:30min film. The environment all stays the same. I'm just wondering if it would be easier to animate them both in separate files and then import one into the other? How do I go about importing and exporting fully rigged, animated characters between…
My name is Fernando Carmo and i am available for payed projects involving character animation or modelling assets https://carmostudio.wixsite.com/carmoanimation/animation i also do illustrations and character design feel free to ask any questions thanks FC
Spent last weekend developing the sprites, then animated couple of days ago. Animations are easy once the sprites are developed. This was done in something like 5 minutes.
Hello, I am trying to figure out how much an artist or freelancer would cost and what the best way is to get what I need. I need a certain amount of models and assets, which should also be animated. In detail, I need two environment packs with fitting enemies, assets etc. These should be created exclusively for my game…