This is my first major step towards creating an original game and atmosphere I can truly call my own. THE BIORIFT is a concept I’ve been nurturing for over five years, and now it’s finally taking shape. We’re a small team, but we have everything it takes to make something truly cool. https://thebiorift.com/…
I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
Suprore the problem is that banks are not supposed to be just a business, they were supposed to be institutions and protect peoples money or that's what I was taught growing up. This is far from true today, but I guess I have a more romantic view or idealistic view of how the world should be. At any rate I was just saying,…
Hi there, I was wondering when exactly in a pipeline people do hand modelling? Do you model the hands separately and then just project them in then retopolgize them?? I am having trouble with this as my model's (and I would be laughed out of here if I were to show it its horrible just practicing) hands are reaallllyyyyy…
I've been having this issue for about a month now and didn't exactly want to pester the guys at Polycount of this because I felt that it might just be going over my head,but I've no clue of what's happening. http://www.mediafire.com/view/chkcajs3qd2bgsh/Torso4.jpg…
A quick shout-out to the community. Our team from RapidPipeline now offers free access to its 3D processing tools for lecturers and students. We've always been dedicated to open source projects, and educational access, and we hope this helps you with your 3D projects. The new free educational plan includes plug-ins for…
I get a cinematic and narrative driven vibe from the initial descriptions, so I will start by making some actor's bust. No details added yet, just sculpting out these faces all weekend, hopefully will get more time to do what I am thinking about. Edit: 11/19 : Just chose one character, focusing on the central character of…
took me touching it on and off for a year i think before it really clicked for me. Though now it seems kinda simple, its basically blender geo nodes or unreal blue prints on steroids. Start simple but make something useful or fun too you. Maybe a setup where you can generate edge damage on a mesh, a simple cloth sim, or…
It's a little better. I still get the feeling that the rust is too uniform. And yes, spec maps can cause this sort of issue. Look at it this way. Rust doesn't not have spec. It's flat, matte. Bare metal is very shiny. Increase the contrast between the two and you've got a far better spec map. Are you looking at references?…
Hi there BigJohn, interesting and valid points :) I agree about the "break time" part, too - reading books, studying theory and other things like that are extremely valuable, and necessary. I think there is a distinction to be made between "random doodling" and "purpose-driven doodling" tho. Not much can come out from…