Hey guys, I'm just wondering how you can move the pivot point in Max to an edge or vertex whilst having an edge or number of vertices selected. Used Maya for about 6/7 years now and the way to do it in that is to hold 'D' and 'V' to snap to vertices. Just wondered if there's an equivalent in Max? I've seen on YouTube that…
This study is totally biased towards XSI, download the files and you'll see. They don't set the scenes up at all similarly, some in XSI are set with only a couple of keyframes while the Max and Maya ones have a key every frame. Some of the scenes in XSI are set to draw in bounding box mode and being compared against Max…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
So I have run into an unusual issue I've never seen before. I'm currently working with a scene populated by Containers to allow for multi user editing however the Container Definition files (.maxc) are disproportionately large in file size compared to the Main Scene. My main scene is about 330MB (this is with all objects…
Greetings, I know the title is horrible but please give me a chance to explain myself: The Photoshop Pen Tool is functioning in a similar fashion as the spline tool (line tool) does in 3ds Max, (Clicking in the scene creates a Corner vertex, dragging creates a Bezier vertex). The problem: When you are working with the Pen…
Using the scanline renderer for ray-tracing is a very outdated, legacy approach. what version of Max are you using? If max 2017 have a look at the new ART renderer. If not, i advise MentalRay/Iray as they are both modern ray-tracing engines. MentalRay Arch&design shader has some presets built in, chrome being one if I…
absolutely. There's even more than one way to do it. you want the symmetry modifier (I use it all the time) http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/files/GUID-EB0B7B9B-117D-4CC3-A966-A3E007E0C68A.htm [ame=" https://www.youtube.com/watch?v=wBPkXClvgbo"]How to use the symmetry modifier in 3ds max - YouTube[/ame]…
Okay so, just for the record, and for anyone else looking into this: C:\UDK\UDK-2010-08\Engine\Config\BaseEngine.ini Line 720: bUseMaxQualityMode=False C:\UDK\UDK-2010-08\UDKGame\Config\UDKEngine.ini Line 817: bUseMaxQualityMode=False * I changed both of those to true, and it did nothing to resolve my issue. * I also…