Hello, We are working on a high speed Sci-Fi racing game in a similar vein to F-Zero. We're looking for a 3D artist who can build out low-poly 3D models of racing vehicles in a similar style to below: Payment will be per asset. If interested, please contact via e-mail: GeoffJReed@gmail.com with a portfolio and what you…
Hello guys I'm part of the Unsung Vietnam mod team for arma 3. We are currently working on converting our older content from Arma 2 to Arma 3. As this is a straight port some of the 3D models are showing their age. So we are looking for artists hwo are willing to help us out creating 3d models and textures that can replace…
Everything rendered in Iray in Substance Painter. Texture sets rendered at 2k. 16gb of memory was not enough to render all my texture sets in 4k. It was a HUGE file, I pushed everything to the max on this one. This was my first attempt at vehicle design as I usually build enviro's and architecture. I used a huge amount of…
Hi! My name is Alexаndr Zhilkin. I'm currently an vehicle/hard surface/props artist for hire living in Russia.I have a lot of experience in modeling military equipment and transport. In cooperation with some outsourcing studios, I participated in such projects as "World of Tanks", "CoD WWII", "Armored Warfare" and…
A welding vehicle which has the appearance and mannerisms of an emu or perhaps turkey The low poly modelling is done and rigged entirely including the wires/hydraulic tubes, but I still need to finalise the high poly and bake it which wont be a problem The texturing is a good first start, although I feel like I might want…
About Us: Robotoki is an independent game studio in Los Angeles, California founded by Robert Bowling, former lead of Infinity Ward and Creative Strategist of the Call of Duty franchise. We are focused on our team first and everything else second. We believe in a studio culture that places emphasis on talent, creative…
I'm curious about peoples methods for creating panels or panel lines on their high poly models. I'm thinking things where the panels are going to tend toward the decorative like sci-fi vehicles and props. There just seem to be so many options I wonder what other folks do/use. Extrusions? do you extrude the panel, or do a…
Hi, my name is Stanislaw Potulski. I am owner of SP3D Studio located in Poland.We have over 10 years experience in commercial 3d modeling work. We make high quality 3d models and keep an eye for any detail.We have experience with big or small studios, AAA games industry, indie games, long term contracts or single projects.…
For someone only a matter of a few months into this 3D modelling caper, that's a pretty good overall effort you've got there and yeah lolz: "Are automotive designers for popular vehicle manufactures making cars more difficult to model." ...a plague upon all their houses! shows an absolute total disregard for us artisans…