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Emu Welding Vehicle

polycounter lvl 5
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JesseL polycounter lvl 5
A welding vehicle which has the appearance and mannerisms of an emu or perhaps turkey

The low poly modelling is done and rigged entirely including the wires/hydraulic tubes, but I still need to finalise the high poly and bake it which wont be a problem

The texturing is a good first start, although I feel like I might want to redo it along with tweaking the lighting. I hope to push my texturing abilities significantly as they seem to be lacking relative to where I believe my modelling/concept skills are. An environment will need to be built/finished for better presentation, just putting that on hold while thinking of a better texturing motif 

I have been working more with reducing poly/vertices count and even with this higher detailed version, currently its 25K poly and ~20K vertices. If parts you cant normally see are removed like under the seat suspension, interior roll cage, wires etc... then its around ~50% reduction. Will upload the entire WIP shots (around 100 now) in upcoming updates

There are 5-7 UV 0.1 spaces avaliable so I may add attachments for the head such as Painting, Grinding, Drilling etc... will depend on time. I've spend roughly half a day accumulative on this project so far

Let me know what you think, - J



General Human Scale 
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