Hi Everyone! I thought I decided to do a character sculpt but before I start doing the rest of the hands and work on the feet and head. Although I'm currently still at the very beginning of the sculpt I want to ask if the anatomy is currently on the right track. I don't want to go too far into the sculpt until it's decent…
Hello, I'm a newbie at zbrush and I would like to ask some questions. 1. After finishing sculpting, do I need to do retopology in order to polypaint and apply texture? 2. What is "baking" and how does it work? 3. What should be my next step after i finish this sculpt? I'm sorry for the newb questions! It would be really…
Hey ya'll! Happy new year. I decided to start posting my sculpts more, so here it goes. I bought Kurt Papsteins Gumroad https://gumroad.com/ikameka "Intro to Sculpting" Its a great video, highly recommend to newbs or pros. Anyways here is a progress shot of my sculpt, started from sphere, tried to remain close to his but…
Hello, it is my first trying to sculpt from reference and I need your strongest critics, please! Also my first time posting here. The character is Shotty Horroh, English rapper. You can see my references bundle at the end. My process: Sculpted in Blender in Multiresolution, Skin details sculpted and baked into a normal map…
Hello guys, Don't know how to avoid this issue while sculpting and do you know why it happens? I know if I go with Dynamesh it will recreate the perfect mesh, but after I created my base mesh by Dynamesh and go subdivision for sculpting more details and for just a while I realized this issue happening:poly118:. I just cant…
Sooo, I have decided I need to tackle one of my greatest weaknesses head-on (haw haw). And that is sculpting heads. Most specifically human female heads. To do that I plan to make at least one sculpt of a female head every day for at least the next couple of weeks. I am sure I need to do more practice than that to actually…
Hey, i'm working on my second head sculpt it's for a school assignment and i need to sculpt a famous persons head, i picked harrison ford. i've done a base and would love to get some feedback, it's just a base so it's symmetrical and has no small details yet, i feel like something is off, especially the eyes look strange…
This is a good first sculpt. I would recommend checking out this book [ame="https://www.amazon.com/Modelling-Sculpting-Human-Figure-Instruction/dp/0486250067"]http://www.amazon.com/Modelling-Sculpting-Human-Figure-Instruction/dp/0486250067[/ame]its only a few dollars on amazon but covers a lot basic sculpting techniques…
I mainly do hard surfaces in maya. The tools i can use are maya, mudbox (new to sculpting), photoshop with texturing and normals plugins. I just dont know if i should pick up zbrush quickly for sculpting high poly or should i mainly depend on "sculpting" in photoshop? Its pretty confusing. This is mainly for games but im…
Welcome to the wonderful world of sculpting, I agree with the others on this no ones first sculpt come out the way they planned. (I know mines didnt) the best advice I can give is to keep going at it. Study whatever it is your trying to sculpt, break it down, look at the masses of the subject and focus on those. Give…