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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Whats a good workflow for those who can't sculpt?

I mainly do hard surfaces in maya. The tools i can use are maya, mudbox (new to sculpting), photoshop with texturing and normals plugins. I just dont know if i should pick up zbrush quickly for sculpting high poly or should i mainly depend on "sculpting" in photoshop? Its pretty confusing. This is mainly for games but im looking to have detailed environments.

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