Hey guys! I just finished working on a new diorama environment. This one was pretty cool to do since i did 3 different lighting setups. Rendered in UE4. You can download and play this scene built as a standalone app using link https://mega.nz/#!xh9zyAyb!1uGiPiOMGUvGFZu1EbXWQcPMu_5QNcPLaReNf5KbEbo Controls ingame are: z, x,…
Hey guys, I just wanted to post here about the 3d game environment class that I will be giving in Montreal starting next January :) It will be a 10-week long (1 3hour class per week) class/workshop which will include lots of cool stuff needed to create a full environment in an efficient and relatively fast way. The final…
Phosphor Games Studio, in Chicago, is currently seeking a talented and experienced 3D Environment Artist to work on unique and exciting upcoming titles. Applicants should be highly skilled in level construction and building of realistic models of architecture, terrain, and props for a state of the art, console real-time…
Phosphor Games Chicago, IL jobs@phosphorgames.com Phosphor Games Studio is currently seeking a talented and experienced 3D Environment Artist to work on unique and exciting upcoming titles. Applicants should be highly skilled in level construction and building of realistic models of architecture, terrain, and props for a…
Update - to everyone that responded; thank you. It will take me a bit to evaluate the submissions as we are quite busy. I appreciate your patience. We’re currently working on static visual assets for a cyberpunk-themed website and e-commerce shop that sells enterprise servers and IT hardware. The aesthetic is dark with…
Hey all! Want to welcome you all to the 89th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Hey everyone! Wishing you all a happy new year and a warm welcome to the 88th edition of the Bi-Monthly Environment Art Challenge for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all…
At the moment, I am developing a horror game environment for my final major project at university, drawing inspiration from Highgate Cemetery, Victorian spiritualism, and classic British/American horror films like Hellraiser and The Exorcist. My tutor recently shared on Polycount that he visited Highgate Cemetery after…
Hi!
These are my works in Blender for 2025 I mainly work with low-poly and hand-painted textures. I like working with stylized shapes. My goal is to become an environment designer, so I'm currently focused on improving: -scene compositions -colors and lighting -stylizations within the framework of the finished game I would…
ENVIRONMENT ARTIST - FT Onsite in Redwood City, CA - for local candidates only As a
US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking
an exceptional and passionate Environment Artist. The successful…