Hi, I'm new and late to the party :) Anyway, since I'm extremely tired but really would like to post my thumbnails today I'm not gonna write a whole lot but just leave this here. Let me know which one you like best! Tomorrow I will concentrate on some design ideas before I decide on which composition I want to base the…
Hello everyone, I'm very new to using forums, this is one of my first posts on Polycount. Anyways, to the fun stuff, I'm rendering Warwick! I'm putting my own little spin on his skin with a backwood lumberjack theme. Yup, corny and lame, and I am having SO much fun so far! We are allowed to make up new skins for already…
FINALLY DONE!!!!: ORIGINAL POST: Hi, people! I just started making a concept for a new skin for Twitch: The escaped lab experiment N17: "Rat Lab Twitch". Here is my concept art, not done yet, as I'm still deciding colors, adding and removing details, and I still need to design its weapon! Some notes! And some of the…
I'm support main and Nami is one of my favourite champion. :) As a skin collector I'd love to see a new Nami skin! It will be Elderwood Nami spashart but I want to design her look before making final art. My idea is inspired by other Elderwood skins in League of Legends. I love the magical forest feeling in them. Also,…
~Latest Update: model Concept: ~~Original Post: Hey guys! I was a little uncertain about what skin I would do. So I chose Lumberjack Darius, it's something simpler than what I was thinking to do, however it has some elements that I know I need to practice like male anatomy and proportions (body and facial). It's a pleasure…
Hello all! Well, this is an idea i had long time ago and it never saw the light so this seems a good opportunity to do it :) . Xerath was one of my main champ in the game so im very fond of it. The idea its quite simple...a new skin, a spirit of an ancient samurai. So far im working on the stage, pose, etc, the basics...i…
Hello everyone! I'm Jesse Gayanilo from the Philippines and I will be creating an Illustration of Kindred using her ultimate skill to keep an ally from dying, her ally is going to be Amumu, but severely injured, but the main focus of the illustration will be Kindred. I will be creating the illustration using a 3D program,…
A little late to the game but I am gonna try.I am making Yasuo the Blood Moon Version.A more modern version of him.Like a Modern Samurai.Wish me luck :smile:
Looking for feedback on the concept page so far. The idea revolves around the Infernal Kin line, and how fire can be applied as a concept to Kayn's character. His Shadow Assassin snuffs out the fire and has an ashen, smoky appearance. Rhaast is a molten demon who was born in the core of Runeterra. Here's what I have so far.
At a glance, wondering if the OP had posted the wrong image given their context for this thread is game asset modeling practice so perhaps high poly version? Also this object is contiguous (one piece as in real life) lvl 1 sub surf/divided mesh hence imagine that the initial sketched low poly base topology would be fine.