This is what ticked me off. A friend of mine, who wanted to a Pilot, but quit early because he didn't have a 20/20 vision, still had buddies in the military. The following part might irk some of you so please be warned. He told on how the conditions soldier work in and fight are deplorable. Things and people like Micheal…
Remember that a lot of detail doesn't need to be there, at all. It can be done via local maps. Your phone booth for example, I find it highly odd that you insist on modelling the numbers, the coin slot, the return coin lever and indents, yet you clearly have some harsh curves on the actual model itself...? Looking at the…
An update: We've moved on from fixing bugs on the site - or the ones we know about as we're sure you guys will let us know of any that we've missed - to testing out database migration (we're moving from .net to .com!). If the tests pass, then we're going to be moving forward and launching the site. (That's not a typo, I…
I thought a lot of people would appreciate this so I made a mini tutorial about it. So there is a simple and fast way to bake displacement and subdivision into lowpoly meshes inside the editor, using the editor modeling tools. It goes like this: 1. Enable the editor modeling tools in the plugins settings. This will require…
Hello everyone, I'm making a new piece for my portfolio and I'll be posting here to show my progress and hopefully hold myself more accountable. The concept is by Taras Kuznetsov https://www.artstation.com/artwork/bg3DVg?collection_id=702593 The goal of this project is too: - have a full character from top to bottom with…
Hi Guys, I started up Artforgames.com with some industry friends with the mission to bring good quality straightforward game art education to everyone. An inclusive site offering free tutorials, pinTuts ( infographic like tutorials ), Video training and courses. We also have a knowledge resource where anyone can ask…
Everyone pirates games here. It's what youth does. It's how it's been since before I was old enough to even know what pirating is. I remember, when I was like 9 years old, my older brothers brought home one of them fancy golden CDs that a friend had burned for them, with Virtua Cop and Frogger 3D and some other…
Ok. Some more progress :) Getting closer to finish. Currently I am dealing with some problems with a foliage and particle system. 1. I am using grass from Epic demo (A boy and His Kite) and one of the grass types is causing a black flickering issues I have found a discussion on google and this supposed to be fixed by…
Well, even getting feedback takes effort. You need to gain the respect of your peers. Generally this means posting frequent updates, communicating with people and implementing feedback when you get it. Finishing work helps a good deal too, anyone who shows that they are putting in a lot of work, taking feedback to heart…
Another thought, in terms of risk mitigation, would be to have an internal policy of only doing smaller "per asset" jobs with new contractors until a certain amount of successful completed assets are met and they've earned your trust via work enough to merit being given larger and or longer contracts. While breaking up…