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Re: (WIP) Aerial Character
Reply by
G()5u
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Dec 2008
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3D Art Showcase & Critiques
yip 1024 - Nmap , Spec and Diffuse :) Thanks Onion ^_^ will upload more as it gets done.
Guybrush T.
Topic by
dupikus
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Jun 2010
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3D Art Showcase & Critiques
Hi, Here's guybrush that I've been working on (Curse of the Monkey Island edition) 5k tris, 2048 maps(Diffuse,spec and normal) UDK: crits please :)
Texturing Practice [Door]
Topic by
WEe
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Nov 2011
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3D Art Showcase & Critiques
A few renders. First 2 are the ones without any post effects etc. The model is only 316 polygons. 3 maps, Main, nrm and spec.
3 results
MP5 gun
Topic by
Firebat
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Apr 2008
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3D Art Showcase & Critiques
I made this a week ago for HL2 mod called NoName ( http://www.noname.sourcesdk.pl/ ) Maps: Color / Spec / Normal And here is model: Normal: And Low Poly:
Another one mp5k
Topic by
EnDivine
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Nov 2013
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3D Art Showcase & Critiques
Hi there! I did this art-test for one company. 2710 tris 1k texture maps - dif, spec, normal Сrits are welcome! Cheers!
2 results
texture refresh in max9
Topic by
shotgun
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Aug 2007
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Technical Talk
max only refreshes my diffuse by default, and the spec/hight/etc need manual reload command. is there a way to set it an auto refresh all?
Re: Arid Cliffs
Reply by
CrackRockSteady
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Nov 2011
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3D Art Showcase & Critiques
Not a bad start, is the stone supposed to be wet though? The high spec on the edges of the rocks makes it look strange.
4 results
Re: Character Agent 48
Reply by
WillMac
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Mar 2011
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3D Art Showcase & Critiques
Read about what you can do with a spec map. This one sells you short. Is this graded? :\
2 results
Re: The Blue Door
Reply by
luge
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Mar 2014
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3D Art Showcase & Critiques
What I'm mainly not liking here, is your spec for the wood of the door. it looks like plastic to me.
2 results
Re: Arms & Armor: Questions & Answers
Reply by
Noth
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Sep 2014
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Contests & Challenges Archives
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Arms & Armor, Chivalry: Medieval Workshop
Not sure if anyone asked, but wanted to make sure. Coloured Specular is okay? A: Yes colored spec is fine.
28 results
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