Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
I understood. It was mostly : - theories of megatexture and compromises to get it going on consoles - caching a megatexture - his mic has a bug - The idea of exploiting Intel's onboard for more direct memory access to memory for performance - a proposal to return to PC-side engine experiments in updates, in relation to the…
Well, I agree with Rick, but at the same time I am working with a small team using a custome engine and it is great. There are reasons why you would go with a custom engine. -Like in the case of Offset, the coders can simply do better than what is available on the market -Your game is so original that it will be faster for…
Hey all, Quick introduction, my name's Andy and Im the team leader for Codex Necrons, a mod for Relic's Warhammer 40k based RTS game "Dawn of War". We're currently working to introduce the Necrons (think undead in space) into the game and are looking for a few talented individuals to join our team. We're currently looking…
I'm thrilled to hear that my method worked out great for you. Would you be willing to provide me with a small cutout of the model that contains pores and whatnot in order for me to test out the baking options myself and see what works and what doesn't? Unfortunatelly the only thing I was able to come up with is a geometry…
I'm not quite sure what happened with the code I had originally posted here. Maybe something changed in the way Polycount displays code.. I honestly don't know why it got so messed up as I remember it showing correctly when I posted it. Here is a revised version. This should work correctly: // Orthogonal Camera Toggle…
We are making a very basic iPhone game, and looking for a programmer. You will be paid royalties after the game comes out, with a possibility of you coming back to work on more games in the future if you want to. The coding will be mostly basic stuff, with someone already designing the User interface, HUD, and level…
Sup folks. Unfortunately it looks like newest Alpha builds (which previously was contain SDF nodes such as "Mesh To SDF Volume") are no longer exist on official site. At try a several of them and even with enabling experimental features and new voluem nodes - SDF nodes are not there :( Maybe some one still have an zip…
@ArtHuman Polygonal automotive modeling workflows typically involve tracing the body lines with curves or subdivided edges and creating clean guide shapes for the curved panels before cutting in any surface details. Whether or not something is modeled as a continuous surface or split into sections really depends on the…
TL;DR: Download Blender 2.80's "Industry Standard" key configuration at: https://gist.github.com/bitinn/22f6fefe026d8d9e83468864edb8f835 ====== Hi there,* Have you ever find yourself tempting to use Blender but just couldn't get the hang of its navigation? * Are you coming from Maya and Unity looking for an alternative…