Hi, I want a reflection material on the side mirrors of my car, and a transparency material on the headlight glass, please explain the steps on how can I do that.
Hi! This is a sort of continuation of the same eye material seen in this post from a little while back. I'm at it again in this rabbit hole of creating planar eyes instead of spherical ones, making my work endlessly more difficult - but as I'm starting to see some results, I like to think it will be worth it in the end. My…
Was wondering if anyone has created a fairly simple and easy breakdown of the best ways to texture for certain materials. ie, for material A your diffuse would be a patterned texture, spec would be white, cosine would be black and your normal would be the surface material? Just thought it might be interesting to have a…
I have a model that in Max has multiple textures and multiple Material IDs. I am told that UE3 will handle this with little to no problem. What I can't seem to figure out is how to associate Materials made in UE3 to the material Id's specified in Max. Won't I have to rig up a separate material for each ID in UE3? A shove…
I have this scene of a landscape and I would like to share it. How can I share my Landscape scene and the landscape material. I have created in one package. There are also other materials in that package. Do i create a new package and only copy my landscape material? (UPK) So I need a upk (material and content) and UDK (my…
im using 3ds max 08, mental ray to render, to create an animation of my character. now my head has an sss skin material on there but my clothing, weapons, etc are just standard materials. those standard materials has a slot for displacement and i love it. how can apply the same material (displace) on the sss skin material?…
I recently working on a faceless staff and when I try to upload lod0 it says there is 2 materials and only 1 material permitted. I tries everything I can think (Deleting all materials, exporting as fbx, export with "ignore material" option) still nothing. İs it a bug in importer or I did something wrong? Thx for all…