[FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team…
[FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team…
I have a lamp with a lampshade in my scene. The lampshade has an emissive texture applied, and Im using a bit of the emissive to cast a bit of light around the lamp. My issue is, if I put a pointlight in the lamp, the light gets blocked by the lampshade mesh. If I place the pointlight outside of the lamp, the shadows are…
A few days ago, I decided to put together a submission for the current Pwnisher challenge. The goal is to create a sequence inspired by the final fight sequence in "Dune: Part 2". The main Fremen character will be vaulting over a stabbed Sardaukar in the middle of falling. I've never attempted anything of this scale…
Yep, if asked in an interview: "How would you approach making a turnip truck that was converted into a circus caravan for 47 years, then fell off a cliff and before hitting bottom it was then sucked into an alternate dimension and mixed with a manatee and spit back out into the game world which by the way is fairly…
I live near Seattle, it IS damned warm, and I heard Wednesday is supposed to be far worse, but I have lived here all my life without AC. Shutting the house up tight during the day and leaving the windows open at night works. But it only REALLY works if you have something to catch the sunlight OUTSIDE your windows before it…
Well it seems lie eyour main problem is that aside from the small window there, the basement simply isn't lit. So, the first step is to figure out how you want to light it. What sort of light sources? Overhead lighting? Fluorescent tubes are pretty typical for basement lighting in this sort of room., but you could do some…
My typical workflow in toolbag as a newbie. 1. use default skylight2. add sky light by LMB on the light editor3. the light will become "Sky Light 1" and;Type: Directional Cast Shadows On by defaultContact Refinement Off by default my problem was the additional sky light 1 has no effect on my object until i turn off the…
So i started to play this game 2 days ago and honestly i was quite suprised, I won't lie, at first it was dificulte, I had no idea what I was doing, what I should be doing etc... ( and the training mode isn't very helpfull) But with time you start to learn how the game works and it becomes really fun to play. Here is a…
Just thought I'd make a quick post with some questions on PBR workflow and how we can In corporate PBR into our mobile gaming pipeline. So, I've spent the last few days catching up on what PBR is and have a pretty decent grasp on the concept. We have been working on a mobile/tablet with unity 4 the last two years and this…