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Light Object Question: [SOLVE]

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My typical workflow in toolbag as a newbie.

1. use default skylight
2. add sky light by LMB on the light editor
3. the light will become "Sky Light 1" and;
Type: Directional
Cast Shadows On by default
Contact Refinement Off by default

my problem was the additional sky light 1 has no effect on my object until i turn off the cast shadows its supposed to be like that? leave contact refinement off try On still the same nothing happen.

i can't follow chamferzone on his presention of mech using marmoset toolbag.
 thank you.

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