Hi guys, I have created a very basic one click endless runner 2D game. This is my first time using Unity and set up touch screen controllers. However, I have added the default dual touch screen prefab and enabled mobile input and switched to android in the build settings, yet when I export to my mobile everything is just…
Not sure if this is the right forum, but a user told me I should post this here, so sorry if this is wrong. :) CopperCube has just been released in version 4.4. CopperCube is a 3D editor for creating interactive 3D apps and games from your 3D models, without programming. New features in this free update are support for…
i am on the lookout for a script, ui-setup file, whatever that re-enables the good old max3-5 tab panel (shelves) that have been disabled in the default interface since then. anyone know where to get that file again? i swear i saw it around the time of max7, perhaps even mentioned in this very forum. it must have been part…
_______________________________________ Latest: _______________________________________ Hey guys! I just recently decided that i should learn working with UE4, as my first project I'm working on a Sci-Fi hallway and hoped to get some feedback and maybe here and there a few tips and ticks! Most of it is still WIP and there…
http://ncroal.talk.newsweek.com/default.asp?item=517804 [ QUOTE ] Organic Motion, Tschesnok says, is different because it visualizes and captures thousands of natural points on the subject. "We track thousands of natural points--the corner of the eyes, the edge of the arm, the bend of the knee--effectively capturing the…
I am sure anyone with a wacom tablet has had this issue where windows vista or windows 7 loads this annoying circle when you hold the pen down. I was able to disable it. So its gone from photoshop, xsi, and everything else; but max!! Does anyone know what do i need to do to disable it? It seems that when i start everything…
Hello, I am trying to generate some UVs for a model I have been working on however whenever I try to use UV master Zbrush always crashes. The low poly has about 75,000 active points, Here's some screenshots of the high poly and low poly version of the model (created with Zremesher). http://imgur.com/a/fMBtX I don't know…
Hi guys, PIaying with mikktspace workflow for unreal engine. I have seam on each uv split and cannot understand why. I followed many official tutorials, all are saying 1 smth grp but i definitly can't get a synced workflow. I would really appreciate a bit of help and advices about it :) :) Many thanks Workflow * From Maya…
Hello! I've been learning unreal in for my Capstone project so I can graduate and I've been loving it so far. But I've ran into an issue to where my attack animations look just straight weird. They are sliding up and down and I can't figure out how to fix it. I've copied the Y-Translate ( Z is up and Y is forward) to the…
Hey, glad you got it working! I assume what causes the problem with average normals enabled, is that it will sort of merge vertices at same location (in order to average vertex normals on hard edges). With the inner shell not offset at all, it gets merged with the outer shell. Here is a screenshot of the cage preview with…