Cold Iron is seeking an experienced Senior FX Artist to join our world class team on our next AAA title for consoles and PC! Are you excited about breathing life into characters, creatures, weapons, and environments through awesome visual effects? Do you excel at using your technical knowledge and art skills together to…
Hi all! Since Max8 has no notion of project files, it can be a bit annoying to properly reference texture files locations when moving folders around. Usually I go around this thanks to the popup dialog that prompts you to browse for missing textures and paths. However I have a problem with .fx files. I still have the old…
After going though the forums and threads, I am still in the fence if I should drop from my current Game Art and Design Program, tuition money being the main issue. I am currently going on my 5th quarter but being around other students that don't give f*** and is kinda depressing. Don't get me wrong...I learned a lot from…
Hey All, I've had a while at home to make some random models. I'm a huge fan of history and old things. I also like war history. I've got more contract work so I prob wont touch the cannon for awhile. Made This for a bit of fun, It has internals so can be animated. Wanted to learn a bit more Mudbox and incorporate it into…
@Maddog4america I'd recommend holding off on the big "workflow-changing" addons for the first while. Most of their value comes from how they change workflows, rather than how they create workflows, which means you'll get more out of them if you dive into the vanilla Blender experience first. I made the mistake of getting…
Jumped back to the high poly to work on some good ol' face sculpting! I didn't think the lip-bite expression held up when compared to the concept face or the magnum face, so I tried to rework it a little. So with the original feeling too neutral I mostly just played with the lips and tried to furrow his brow. It kinda felt…
So there are many different kinds of 'smiths'. Blacksmiths generally work with just iron. They make ALL sorts of tools, horseshoes, basically anything usable out of metal. What they usually don't work on are swords and armour, because while the tools, techniques, and materials are somewhat similar, they are also quite…
hold on there, you're still not capturing most of what makes the original so appealing. that's a concept, not a blueprint, so you better not have tried to line it up in a viewport and model it like it was a perfect three quarters view. literalism helps nobody. i did ~15 or so vehicle concepts on contract for autoassault,…
I can see the armchair thing, but I'm not sure how to describe it. It almost seems like it's too rough? The texture kind of reminds me of orange peel rather than what I assume would be older, worn leather. (I wouldn't expect those old wizardy types to be buying new furniture :D ) I think that your gold/brass/gilded…