Hello, I have my model (sculpt in zbrush) And have question how to do it. My goal is to learn how texturing is done in production pipeline. Here is my last work that was created based on ref image http://i.imgur.com/iU3jEiE.jpg Used keyshot Mesh had no maps or uv-s or anything. I just sculped in zbrush and ecported as obj…
Hey guys, I have been working on this game for the past few months. I understand the models and textures are not quite up to what you are used to but I was just wondering what you think, there is also an early demo you can try. any feedback is welcome :) https://www.kickstarter.com/projects/564478915/odin-guide-me
Hey folks, I'm up to my man-boobs in a VFX art test. It's software independent and I decided to use Unity, of which I have *a little* experience. That said, I need help!! :poly122: All I want to do is play an animation that I've created with 3DS Max in Unity. Literally, hit play and see the animation. Nothing fancy. So…
Hey so I'm attempting to model a sword/dagger really more so to test and play with hand painting and texturing. I'll post WIP just because I know it is good to get myself out there and ask for help. Using this as more of a learning experience. Anyways are there any modeling tricks or anything that will make unwrapping and…
basically I want to make 6 colours, of generic spray paint, using the MDL graphs then export those materials to substance painter where I want to paint on an object using those materials. im trying several tutorials but I get really confused and I was looking for a screenshot of a simple MDL graph I could copy which would…
Hey everyone, I'm still learning character rigging and I currently use a tutorial on youtube to help me with that [ame=" https://www.youtube.com/watch?v=iUPbO9-iEWs"]the Video in question[/ame] Unfortunately now I have reached an impass. When setting up the stretchable IK leg the tutorial uses the distance measurement tool…
http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html An interesting read, most of it seems to apply to MMO's and online facebook games that want you to buy shit.
Hello everyone, I have been following the eat3d seamless texture tutorial that is here youtube.com/watch?v=jHuprKbYW08 i followed his instructions to grap the height map, however even when i frame it to screen and move it with the tilde key, i get this ugly grey gaps: so i thought maybe it was normal even though in his…
Hi all! Since there seems to be a high number of forward thinking individuals here on PC I figured I would ask around to see if anyone has experimented with T-splines and T spline software(such as fusion 360 or others) for hard surface modeling. I've heard that you can go from T-splines to polygons relatively easy. They…