Thanks! The items have a similar style as the attachments, ill post some soon There are 100 items right now, and while initially weak, with multiple iteration passes they have become really nice. I didnt want items to be these "+100 HP" type of thing but have real active usage and upgradeable. Also you can have 8 at the…
Nice writeups @Thanez, although apologies think I'm derailing this topic a bit but yeah I've dabbled with Blender's rounded edge shader which indeed does bear looking into for future reference, if the OP should wish to do so at some point. Anyway briefly vanilla workflow is imo fairly adequate in terms of most hard surface…
Welcome to our Dota 2 Monthly Community Competition #13 This is a single item competition and for the month March the Selected heroes will be the 4 recently added to the workshop Puck Vengeful Spirit Elder Titan Life stealer ---The competition the idea of the competition is to create items in a friendly environment and…
Yo all! Wondering how i can move this components shell in absolute without them to collapse at the center point :( I saw an artist do it on max and want to do it in maya , and i just copy this phython script : import math, sys, osimport maya.cmds as cmdsimport maya.mel as mel##Convert selection to vertssF= (cmds.ls…
I'd highly recommend that you read those linked resources I had posted then likewise test iterations of your particular object, therefore putting into practice the 'How and Why' behind the fundamental reasoning described by @FrankPolygon Now for the highlighted areas above, they're intersecting control or support loops and…
Hi there, having quite a few problems trying to get the blasted program to export a working model for a weapon for tf2. The problem I'm having is this: Use .obj files: Use .smd files: Error: texture file 'vgui/resource/icon_play_once' does not exist or is invalidCTargetTGA::Compile START -…
Welcome to our Dota 2 Monthly Community Competition #16 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month is based on Dota 1 models, we…
I've been exploring making some of these items into cards and whipped up a few template designs. I wanted some kind of ornamentation to the frame but wasn't sure about placement and spacing and stuff. I just know that I wanted the majority of space to be dedicated to the item itself, then reserve a space for a description,…
Concept iterations for our frizzle plant. I initially decided to mimic the structure of the black bat flower, but the plant looked a little too soft, and we needed something fuller, so we decided to add more structure and petals to make it appear more aggressive. I also experimented with roots and thorns to add more detail…
Welcome to our Dota 2 Monthly Community Competition #17 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month on the DEMON race Heroes list:…