Sure everyone has seen the link on blues refereing to the Doom3 addon date but what made me laugh... http://biz.yahoo.com/prnews/050209/law068_1.html was this... "Players wage a brutal war against an army of new demons and zombies including Hell's own Hunters, while utilizing incredible new weapons like the physics defying…
Funny type of game, could be interesing, where the player character takes drugs and gameplay is affected. http://news.com.com/Game+lets+players+ta...tml?tag=nefd.ac not sure it is going to help game rep, but then again all publicity is good publicity? tpe
I know its very childish, a grown man getting a bb gun but the missus just let me get this... and i am very excited, blabber drewel etc. http://www.fxairguns.com/products/fx_tarantula/tarantula_015.jpg Ajustable to 30Ftlb 8 shot magazine, silenced with a 3-9x40 tasco scope, 0.5" grouping at 50yds There are restrictions…
Hi Guys this is a mixed post, request, 3d and GD. the quick version... Has anyone any experience with producing content for many platforms at the same time? What went wrong? and how could it have been done better? The long version... The reason being that publishers are wanting more and more out of the character depts.…
Hey guys, I'm trying to use the transpose master plugin, i click Tpose mesh and pretty much nothing happens, i do believe that my subtools are at their lowest subdivision already and i know for sure that they are all named differently. I really dont know why its not working, anyone could help me out?
Hello there! I'm trying to pose out my character in ZBrush using TPose Master but keep losing all the detail. I'd be really grateful if anyone could give me some tips/adivce on posing out characters. Should armour be added last? Should I just sculpt asymmetrtically in the first place? Should fine detail just be left until…
Hey, I am currently making a space scene but am running into trouble making the skybox. I am wanting to achieve this type of result. [ame] http://www.youtube.com/watch?v=TpnMBPsH1Ic&feature=related[/ame] I believe he is using the source engine so I figured there might be differences. Here are a few questions/problems…