Hi everyone, here is the model of browning I started last week. I wanted to learn more about PBR with this. Some notes, I did the main weapon first then I decided to add some "tactical" attachments, so the silencer and rail was added and finally during the weekend I decided I will add some older reflex sights. Modelling…
Hello all, I have installed Softimage 2013 x32 bit and I want to import drow's model into the program. However when i try to import the file which i got from this page : http://www.dota2.com/workshop/requirements/Drow_Ranger, via the valvesource plugin, i get the message that the file is NOT smd, even though it has the…
Im looking to get some crits on my WIP of a passion flower. A friend suggested i should try to model and texture one to improve my texturing skills. I never really did any handpainted textures before, so there must be plenty of wrong for you to point out. Some things i already know are terrible wrong, like the terrible uv…
The early years: I'll start with my Parents: My mom was an artist first and a teacher second so she understands kids, has mountains of patients and loves art. My dad loved photography, mechanical things like cars, planes and computers. His tinkering spirit was infectious to me and my brother. It was their passion for both…
I'm still plugging away to finish this one up. I've got pretty much all of the materials done but I went back and adjusted the tanks as they were standing out quite a bit. Also removed the color filter for now as I need to put time into figuring out how to get what I want without drowning everything out. From here I just…
Not too bad, Christine. A few things I see that could maybe use some tweaking, * I would add a little more difference between the two halves of you model. You concept has a much bigger separation between the two, add that to your model. * In the concept there is a detail on the top of the head that was rather interesting.…
Too bad you did not spend more time on the concept. (Note: Use Shift to draw straight lines in photoshop, or a ruler if you are doing it by hand, for the weapons, this really look like you didnt care) You really should have worked from references. In my opinion, for a royal gard armour, it doesn't look that…
I'm pretty sure he somedays did. People lose motivation sometimes, it's not only because they feel that it's boring or that they're lazy, there are several reasons which add to it. I remember being unsure of myself before, I didn't know if anything I did would be any good and if people would like it. If your self-esteem…
No it works on vertices. But like I mentioned, converting selections in Maya is easy. You have a foldout menu for this under Modify. Or just ctrl+f9/f10/f11/f12. Actually I think the script does produce some result if you were to run it with faces selected. I managed to do this myself by mistake and oddly enough it…
You should really use the "presets" as kind of a starting point if you are going to use them. From there jump into the mask editor and you can customize the hell out of it switching which textures are in the masks and the strength, fall off, contrast + layer styles all all of the mask components - it's very powerful.…