Thanks Jens! You are not the only one to say so, thats why I will probably combine the tree of the final design with the crown of the other one! Here is my first block out! At the moment I have NO idea how thick I want to make my tree and roots ... and how many roots to model! dont wanna go over the top, but dont want it…
Hi I am trying to recreate this in 3D And im struggling specifically with the leather straps specifically My version looks more like this, My supervisor at my internship does not think they look good and that they are abit too clay-like, The more i sculpt on the worse it gets it feels right now and i feel stuck. the way i…
How do you lock a layer in Photoshop in the same manner as the "background" layer is locked when creating a new image? That is with the grey lock icon and text in cursive. The reason for my quest is since this seems to be the issue with people getting the "Too many channels to export(5)" when trying to save DDSs. You seem…
[Before starting, I'm sorry if the question doesn't even belong to this thread section or forum as its not about art but the game design.] Background: We are making a RPG game, and I am the environment artist + few more task handler.. Anyways, we somehow got problem with the previous skill balancing system. I have no idea…
Heya, I was curious how you guys managed your textures or inspiration/influence or other images. I don't mean during production, Kuadro, layers and plane scripts in 3D packages are fine for that. I mean when just gathering images at the beginning of a project. Of course you could just dump them into folders but I was…
Hey everyone, hope you’ve been doing great! We’ve just built a small demo of our new platform — it lets you generate full character animations directly from a storyboard, text, or video input. I’d love to get a quick opinion — how do you see something like this fitting into real animation/VFX pipelines? Here’s the short…
This looks great! How about some kind of beams connecting the holograms to their emitters? It would be good to research sci-fi holograms to see how others have tackled this, could give you some ideas.
I have a master's degree in architecture, worked in the field for 2 years and I'm hating it. During that phase I did a lot of research to learn more about myself and specifically what I like to do at work and what I do not like to do. Turns out I only enjoy creating 3D models. Not just buildings but also tiny household…
I'm not sure what your asking. You want to know how to create the textures in blender, and animate...? Or you have the models (rigs included) and textures, and don't know how apply them to the models?