I know how to make models, but the whole writing part is another story. I'm not very good at explaining technical art and methods to get the model in-game. The steps, are basically this: -2. Conception of the model, ideas on what would make it a suitable model for the game (size, proportions, finding ideal splittability)…
Hi everyone and happy new year! It's been a while but today I am happy to share with you the 2 hour and step by step Blender beginners tutorial. https://youtu.be/g2U0MiZSV9A All the way from basic navigation, setting up shortcuts, installing and mastering free and useful plugins, modifiers, tools over to modelling a 20mm…
Hello, are there any good and not outdated tutorials for the new UDK? I am new to UDK but I want to learn how to make maps into it (custom models too if possible). PS: Is this the right place to ask this?
Okay made a start, would love some more on the tech side? Technical Artists & Procedural Workflows Simon Verstraete https://twitter.com/simonverstraete Artem Ostapchuk https://x.com/artemostapchuk Ben Cloward https://x.com/BenCloward (Very active with shader/terrain breakdowns + UE/Unity tech art) Shaders, materials and…