Hello! First time posting on here, wanted to get some feedback on my sculpt so far. This is the concept! Very cool by ToothWu Here is the sculpt so far Currently unhappy with arm armor bits, Armor detailing in general if anyone has any tips on how to cleanly detail the armor. Workflow rn is Z modeler, apply dynamic sub d,…
FWIW, from the perspective of the person providing feedback, commenting on a model to indicate edits is generally much faster when done over a clean screenshot provided by the 3D artist, as opposed to being given direct access to the model. Dumping the responsability of capturing screenshots for paintover feedback on to…
Started working on this car. The goal is to do exterior and interior and make it animatable :) Made like one poorly made car before, so this can only be better than that one. Any crits tips or what ever is welcomed!
Hey guys! Here's a sculpt of a character I've been working on. Think werewolf, except instead of being half wolf, half man, this creature is half human, half dragon. Tips/crits welcome! Uploaded with ImageShack.us
Yep, that's reasonable, thanks for the input! Sculpt is still WIP but I've wanted to do first baking and see how it looks with normal maps. Some baking errors here and there, will fix them on the upcoming days, check out sketchfab: https://sketchfab.com/3d-models/test-71f95bc0d32c4751a6c57446d17bb82e
Hi community. I started to work on a simple asset for practise and to learn a few things here and there. The main goal for this project tho is to learn painter. So will eventialy texture it there. Refs below Here are some early stages as well. Thanks.
Hey folks, here's some WIPS I have been working on recently after starting the Environment Course at Visualarium, The tile-able texture hasn't been covered yet but the work flows are from various artists I have been stalking er I mean learning from. Please feel free to crit the works as I go along! For the wall I am…
Hi everyone ! This is my first post here ! So, first of all, I hope it's the right place to ask and share something like this :) I'm working on a new personnal project for my folio, the goal is to bring this Piranha Hominidae as a game-ready creatures. https://www.artstation.com/artwork/53ErO - Concept by Anthony Sixto So…
I'm doing an MMA fighter for my portfolio and I need help and feedback. I'm aiming for a realistic style like that of the upcoming GTA 5 and I'd really appreciate any tips on how to achieve this kind of style. Concept: Zbrush: