Hello! I'm interested in helping with illustrations and concept art! I am an artist with 2 and a half years of experience in Concept Art. I am interested in helping because I believe it offers an excellent opportunity to showcase my artistic abilities and gain more experience while helping you with the project! Portfolio…
Hi, this is a sword that I am currently working on. I've got it UV'd and everything, but I can't seem to get down metal textures. I've always had some serious trouble with them, and usually ended up cheaping my way out and using procedurals via Blender (Blech.) I'm a bit tired of using procedurals, and I've recently…
Hello everyone; My name is Adeel, I am a student, finishing off my software engineer diploma. I am from Sauga, On, Canada. I have been using 3ds max, and Maya for 7 years now and finally come to a decision of making my own game or atleast start modeling 3d characters for good practice. As I learned through out my research…
Hello everyone!! Here’s the latest update on this project. With a few minor changes to the rendering. Thanks for all your comments!! https://youtu.be/31UZStxG954 https://youtu.be/HjhR1Bs5Wng https://youtu.be/0xy7SPLOmgo
Hello all, I am struggling with knowing why this character's face is not feeling right. Anyone have help or feedback would be great. I feel like her lips need help. But not sure what I am doing wrong! HELP! I am loosely basing her off of Margot Robbie. But I want to make her 34 year old or so. Need to add the winks still,…
Hello everybody. i need some help. i got some axes for axe that are in the making, but for some reason the bone system from the FBX files for max2014 are misbehaving. instead of staying bound to the weapon bone, it attaches to the waist. Could someone with the proper tools help me with some working files? from what i…
Hello! We are a budding indie game studio looking for an animator artist to help animate dog models for us for our upcoming game! The dogs should be able to express a variety of different emotions and have a diverse set of animations for various actions. Of course, the dog must be cute. A strong candidate would have…
Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
[ QUOTE ] [ QUOTE ] yeah that kinda got to me in the end. Vrooom! But it is fantastic also. Freewheeling is something you gotta try to see how detailed the audio actually is. Traditionally playstations doesn't peak until they hit the end of their life-spans. Considering the 360 started crashing when we ran it at 1080p, I…
Thanks for your input! >You’ve also repeated the character without variation. It could be interesting to see the pose changing in increments with each copy. This is a tricky one, due to that being the point of the surrealistic depiction of the render. I think the boring A-Pose really doesn't help it. I tried to do…