Hello everyone;
My name is Adeel, I am a student, finishing off my software engineer diploma. I am from Sauga, On, Canada. I have been using 3ds max, and Maya for 7 years now and finally come to a decision of making my own game or atleast start modeling 3d characters for good practice. As I learned through out my research that the game would work faster and better if there are characters, scenes, buildings, etc are made of low-polygon. I have started practicing them. I joined poly-count so I could learn the great arts of low-poly and further stuff that this community has to offer.
Right now, I do not have anything to show because I have been busy with my college studies, however; I will be posting my work when I finish them. This will help me to figure out the pros and cons, dos and donts in terms of character development.
Like I said before I have been using 3ds max for several years, but I am still an intermediate to modeling a 3d character.
Thanks.
Replies
Welcome.
welcome to PC
Thanks again
The capital of canukistan.
and welcome