I'm looking for an old game from the mid 80's, it was a car design sim. You design the car and then the game runs various tests on it and prints out a report on your car... you don't even get to drive your car but for some reason I loved it and I still have a folder full of printouts from it.
Hi I purchased a copy of the Quixel suite a while back and am now in the process of learning how to use it. I spent a lot of time creating clean high & low poly models to ensure I have clean bakes for my input maps. However, I encounter an error every time i try to apply a material to my model. -Error: 8800: General…
Summary • Title - The Final Stand • Platform - PC, Mac, Linux • Genre - Adventure, RPG, and Survival • Engine - Unity • Compensation - Will be covered more in detail in a private chat for the options available. The Game The Final Stand is a relentless multiplayer experience in which competitors must fight to be the last…
TrueBones Motions Animation Studio's is Proud to Present, The Pro-Bones 8,000 BVH Motion Capture Library. New Features, *Over 8,000 professional high quality BVH motions. *Cross compatible skeletal structured definitions. *Over 20 FREE professional rigged avatars. *T-Pose Rigging Skeletons and MNM file for 3DMax. *Ability…
Copied from our gamasutra job posting... High quality character animation is one of the foundations of an immersive and realistic game experience. The ideal candidate lives and breathes animation, and is able to quickly and efficiently turn around high quality work. We're looking for animators that know they can help bring…
We're looking for an experienced weapons animator who could work on a contract basis to create stunning motion-blurred-next-next-next gen 1st-person weapons animations for our AAA FPS, Darkest of Days. If you need that ego boost of seeing your work in a AAA shooter for PC and Xbox 360, or you just love animating weapons to…
As a level designer, you will be responsible for: ...working with the director to plan level layouts and the gameplay pacing of each level ...creating and assembling a realistic and natural 3d world that is visually entertaining ...scripting and timing of level events, ultimately creating fluid and dynamic gameplay…
Hi, I got a strange maya 8.5 bug. When I try to bake occlusion from high to low, the cage/lowpolygonal version seem to influence the occlusion! Anybody got the same problem?
Hi everyone! So I'm working on an M4A4 and I would really like some feedback! I'ts finished! My inspiration is the retro sci-fi graphic style from the 80's, so nothing from a specific film or whatnot. So I wanted to put this style on an M4A4, so a flat design. Here is the progress I've made so far: Here is the workshop…