hey Ive just installed the latest cryengine 3 sdk 3.4.6666 and its got this crazy shadow stuff going on. Ive found people on the forums suggesting fixes such as turning player shadows off with cl_fpBody = 0 and adjusting the e_SunClipPlaneRange but nothing helps really. Is there any solution or are we screwed until crytek…
Hello rare and fine people of the internet, I have written a quick start guide to accompany the release of Marmoset Toolbag 2. LATEST: Getting Started with Toolbag 2 Previous tutorials that I've written: Skin Shader Tutorial Portrait Lighting Lighting Methods Displacement Mapping Material Creation
Hey everybody, I would like to present some of my latest works. Here is my art showreel: http://www.youtube.com/watch?v=IHri7ddRyA0&feature=youtu.be and with the best quality from my website http://costin3d.com/video/CostinV_reel_2013.mp4 (If someone knows how to post videos on on polycount, let me know please) here are…
Latest rendered piece A compilation of quick 1 hour to 3 hours digital paintings I find it super relaxing after a long day of work I do a 3 layers thing: sketch, undersketch paint with broad watercolor like brush, to keep loose and find good colors, merge all, and paint on top with a chalk type brush, it keeps me free from…
A new build is available for the Knald Beta For those of you participating in the current beta for Knald (and why wouldn't you be..) make sure to grab the latest build! Build Number: 20150727001 – July 28th 20th, 2015. New Features, Improvements and Optimizations * Added single and dual channel Curvature maps to The Baker.…
Hello this is my latest environment I made I have been making environments for about a year now but I still feel like there is something I'm missing. Please if you have any critiques post them here would be appreciated and will be added to the environment. Vimeo: https://vimeo.com/559799941 You can also view my artstation…
I'm new here so first of all: Hi Polycount! I'm John! :) This is my latest piece after incoporating 3D in my workflow. I made a bunch of mistakes but I learned a lot in the process, would love to get some critique on this so I can keep improving! I know the lighting and values could have been a lot better. :/ Thanks, have…
Hello, http://www.stevenbabbart.com/ My name is Steve and I'm really looking to improve my skills as an artist. I mainly work on 3D characters and props but I'm looking to expand to more environments as well. I've attached my latest work and a link to my portfolio. I would love constructive criticism to figure out what I…
Hi! :smile: This is my latest work please let me know what you think and if you have any tips how how to make models more alive I'll be glad to hear! Thanks have a great day