Job DescriptionFor work on a well-known AAA series we are looking for a tech savvy new team member whose skill set should be located in the spectrum between technical artist and level designer. Our core team of seasoned game industry professionals is still a small group, so this is your chance to influence the workflow and…
Hey there, first off thanks for the link spot This one should work: https://www.kickstarter.com/projects/1458946275/fall-of-civilization/posts/1323525 Yeah I understand full well where I should have said different things but I believe in looking forward so it doesn't happen again. And don't get me wrong, I respect your…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Edit: Filled! Thanks so much for everyone's applications! Hi there! My game, The Fall, has gathered some fairly
favourable attention since its release in 2014. I've been hard at work on a
sequel, and could really use a concept artist to help me bring it up a few levels
quality wise, and assist me in doing some layout work,…
Stormseeker Games is seeking an experienced Sci-Fi Concept Artist to help define the visual identity of starships for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with:* Spaceships and starship interiors * Science fiction architecture * Visual development and worldbuilding *…
really great work billliestray. i'd love to see that eye pivot 180 off a strange portent; those azure stones might translate as strange tears. the scroll bit as well; it gives it a temporal feel, though from this angle i can't quite tell how the mechanism of what is read translates to the wheel apparatus
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
Great references, looking forward to seeing where you go with this. It could have been good to post your very first steps here, to get feedback before heading down the full baking path. I feel like the overall design of the head is not working as well as it could. For example, this head looks like it is well-grounded in…
UPDATE - This position is now filled. Thanks to those of you who applied! Substrate Games, LLC is an independent game studio based out of central Iowa, the so-called Silicon Prairie. Our team is on a mission to create amazing gaming experiences inspired by the wonder of science. At Substrate Games we don’t hire employees,…