Hello everybody! B) I posted my past work here finished, but now I want to share with you all the stages of development :) In this work, I decided to start tightly learning Marvelous Designer for fabric (before i used to sculpt all the folds in ZBRUSH) and the Arnold render to get the best quality. Since this year I am…
Hey guys, here's something I've been working on between projects for quite some time now. I'm pretty happy with how it turned out, but don't let that stop you from leaving any criticism you might have. First the beauty shot: And than some other random shots; Viewer link that I don't want to embed (or know how to even if I…
Trying to get better at weapons, so I modeled this 1911 a long time ago and decided to finally finish it. I went with a Hitman theme because I love those games and thought it would be a fun but subtle homage to agent 47. I then created some attachments to go on it, silencer and red dot sight. They're are not supposed to be…
I´ve started my first car model ever, and I´ve chosen the Duesenberg SJ Speedster Weymann, Fishtail Edition from 1933, because the shape isnt sooooo complicated and in my opinion its good for artist who never did vehicles before. Some photos so you can get an idea what I´m heading for: And here are my first, very very…
Hey guys!! i have been working on this for a while, will use it as a Game Environment artist portfolio! High and low poly Modeled in blender, baked and textured in substance painter. The target is so this gun can fit in games like "the order 1886", "Assassin's Creed" and "Far Cry" etc. Please point out any thing you think…
I don't think I've ever seen a thread alive in this bit of the forum in all my years of lurking. But, to me at least, a great event happens tonight when Battlefield 1943 finishes downloading into my Xbox! :poly121: So it's thread time. I thought I'd put the call out there to anyone on XBL tonight... between about 20.00 and…
Hi guys! After seeing Marks 1911 post, I thought I'd post mine for some crit. Definitely no where near the same level as his, I really wanted to focus on map baking and texture painting as they are both really bad weak areas for me. It was also my first attempt at using, XNormal for normal and AO. It has a some goofs I…
Bad Company feels a lot more intense and close up. Barely a moment goes by where someone isn't gunning for you or vice-verca. Also, the vehicles feel generaly more effective in BC. I've only played a few games on 1943, but it feels a lot more relaxed in nature. The bright colours feel less oppressive than the fog on some…
I am looking for suggestions. Spine Chilling/Ball Shrinking/Deep/Horrid/Cold/Numb/Conceptual/Surreal/Sci-Fi/Psycho/Thriller movies please. Current list: The Shining[1980](Had to be numero uno) The Thing[1982] 30 Days of Night[2007] Hostel I/II[2005/2007] Let The Right One In [2008] Orlando[1992] Pathfinder[2007]…
technological predictions that failed: 1. There is no reason anyone would want a computer in their home. Ken Olson, president, chairman and founder of Digital Equipment Corp. (DEC), maker of big business mainframe computers, arguing against the PC in 1977. 2. We will never make a 32 bit operating system. Bill Gates…