Hey guys, just thought I would give a shout out to my "A bunch of short guys" group in Dallas. Next weekend June 25-26 two of VFX and Gaming Art talk Industry Giants 2011, Ten in Texas. Masterclass and Speakers should be a great time. Schedule Industry Gaints 2011 Saturday June 25th Schedule Time Presentation Speaker Room…
<gauss-> i've only done a moderate of missions, still just getting used to the los santos area [03:09] <gauss-> but i figured hey, lets see what we can see [03:10] <gauss-> so i went driving as far north as i could go, out near palomino whatever, that little dinky town.. saw where they cut off the interstate [03:10]…
hey thks mate those were all excelent points! ive made the jaw mor feminin , im not quite sure if it was how you saw it. anaway thanks very apprecieted! also worked on the spec/gloss By fred2303 at 2012-03-09 By fred2303 at 2012-03-09 By fred2303 at 2012-03-09 By fred2303 at 2012-03-09 By fred2303 at 2012-03-09
You forgot that there are 3 ships, and that the wave to the left that form a 3. The skies form a 3 in the top right corner. There are only 3 flags. In two days the date will be, 03-03-03 and at 03:03 the skies will split and Gaben will finally show us the finale.
Thanks Seirei! SO i had a little bit more time to work on this! i had have the facial expression on that reference with the crazy eyes. Let me know what you think! :D By fred2303 at 2012-06-03 By fred2303 at 2012-06-03 By fred2303 at 2012-06-03 By fred2303 at 2012-06-03
pior said: I've been bitching about the bugs and UI issues for ages, and at some point just stopped reporting them officially as nothing was done. Recently they've redoubled their efforts on some of those longstanding bugs and they've been fixing them, so might be worth piping up a bit again! Haha, I just went into my…
@christrom It looks like you're headed in the right direction. Like Eric already mentioned, what you have would be fine for baking in most high to low game art workflows. As far as a light technical critique of the model and topology: if the goal is to create accurate, detailed high poly assets with a relatively even…
I'm a professional 3D Artist and I teach 3D. In fact when I'm doing hard surface modeling in Zbrush I will often use the mouse because that workflow works just fine with it. But if I'm doing characters/organic modeling than I use a XP-Pen DECO 03 Graphics Tablet . I use the DECO 03 Tabletabout 75% of the time. You don't…
Hello everyone. I am fairly new here, i am also new to zbrush and making characters. i started about 6 months ago and i decided to hit GDC to visit my good friend Sean Marino ( ONIRAM ) i also had the great pleasure of meeting so many of you polycounters and made some new good friends like Sean VanGorder and Jeremy Tabor…