Thanks for the reply, and put the images to understand better, as last thing, do you think that the refference has some soft , gaussian blur at the end? because it looks like it was all layers flattened and added some blur in all the image, or i may be wrong? ty
So why did you reply? What things did you change exactly? The images on your homepage still do not utilize the watermark, which defeats the purpose of the site.
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
I really loved this style and I have the mesh and textures on file. It's a low poly mesh with a hand painted diffuse texture and a baked high poly normal map. I love the stylised sculpted edges and was wondering how that's done? Was this sculpted and then retopo'd to low poly? Would it be possible to make the low poly and…
No lowpoly yet, but more polish. Replaced the internals with synthetic digestive organs protected by a removable internal panel. Added rivets and hooks. This is a great example of how functionality drives aesthetics. Everything is designed with intention and not because it "just looks cool", and the art is better served…
https://www.youtube.com/watch?v=dypf99Nw98I I talked with this guy around two years ago about this amazing camera placement system he created within the UDK. He created a maxscript where you could import models into UDK by clicking a button importing. Sadly he left it unfinished and slightly disappeared off the grid.…
I decided to re-word this thread as it might have sounded a bit confusing. Let me get some images to explain. Maya: http://puu.sh/lNXsL/e8f1c34b27.png Max: http://puu.sh/lNXEa/17dee3cff4.png The bevelling across software works pretty much the same from what I can tell until it comes to chamfering vertices. Maya will…
So I bought a Intuos 4 Medium about a year ago, and tried my best to keep it in good shape... Nevertheless I found a crack in the drawing area a couple of weeks ago. Its big enough to interfere with my drawing, stops the pen a little bit, so I contacted Wacom and asked if it was covered by the warranty. They replied that…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
I will add more to my statements, i am also finding it difficult atm to replicate marmoset results in blender, thou again its a learning/knowledge handicap situation. Otherwise the majority probably should just stick to marmoset it saves SOOO much time.