Alright chaps, got a load of stuff to update you with tonight. I apoligise for the sketchy information relating to poly count on several of these pieces, but as I don't have a PC that can run 3DS max, i don't have the ability to check the poly count before i put work up for critique. I'll hopefully be rectifying that with…
I'm by no means an expert, but I feel like they don't pop? I think it's the lighting. They're not flat, but I feel like it doesn't really make them stand out; I think perhaps more contrast could be good. Darker shadows, and lights positioned so the shiny parts really catch the light and highlight the details, like the…