Just saw the teaser on gametrailers. The concept art is awesome and the story seems really interesting ! I can't wait to see some in-game footages :) I'm 100% sure it will be as polished as usual with SD. GG Splash Damage ! http://www.brinkthegame.com/ http://www.gametrailers.com/video/e3-09-brink/49784?type=flv
got this bad seams in my 3dsmax 2010 (also max 09)viewport if any model got a transparency material or see-through is active. In viewport options i switch to best transparency but nothing changed. driver up to date and changed to older for test - no differnt. any idea ?
The miniature I worked on for Kingdom Death was released on Friday for sale on the Kingdom Death store. I worked on this project with Hazardous in mid 09 and it was really refreshing to work on. Here is a few renders of the Zbrush model and the final miniature. So many anatomy errors I can see now. >.<
I dont know how many of you guys went to an AI school, but this is interesting! http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/ Here is the senate testimony http://help.senate.gov/imo/media/doc/Bittel.pdf
Where is that wall example from? I knew I had seen that girl from somewhere else. It was bugging so I had to find the original. Katsuya Terada, if anyone is interested. http://artbookarchive.blogspot.com/2007/09/katsuya-terada-artbook-and-art.html
Damn, I remember seeing their seminar on how they made Pure back in Animex 09. Real nice people, passionate too. Just no room for creativity or risks in the industry anymore :/ unless you're indie and low budget. Best of luck to those affected :(
Yeah, just a touch of color somewhere that draws attention. Shameless to use my own work, but this for example: http://www.laurenscorijn.com/wp-content/uploads/2009/09/002-700x388.jpg would've been a lot more boring if that red and yellow wasn't there.
I have been getting around this by adding micro detail to the high mesh in Mudbox 09. The results are not exactly the same, because they don't match up perfectly with a color overlay, but better in some ways (like being able to get real AO).
Model this : http://img.photobucket.com/albums/v242/pior_ubb/Screenshot2010-11-28at124722PM.png this : http://img.photobucket.com/albums/v242/pior_ubb/Screenshot2010-11-28at124753PM.png and this : http://www.mantlestudios.com/wp-content/uploads/2008/09/planes.jpg without subdivisions or sculpting - just straight lowpoly.
apparently everybody has the option of moving to Toronto or another location, which at least is better than most closer's (assuming moving is an option) http://www.joystiq.com/2012/07/09/rockstar-vancouver-studio-closed-staff-asked-to-join-new-facili/