About Us: We are a team of two persons. I am working with Unity since Feb. 2020. And i mostly programm. My teammate is an Artist, who is doing 2D/3D Stuff right now. Started with the game on April 2020. What are we looking for? We're looking for an Artist who is not total beginner, but you must not be the total pro either.…
well flood fill is openable, inspectable and has no dependencies external to the standard lib so yes, the robot is full of shit, you can determine this by opening the node and looking at it. the most likely reason for stuff not working in photoshop is that photoshop is using an older version of the designer engine and…
I've heard about The Art of Rigging but never gave it a shot because I didn't know how outdated it would be. I'll give it another look. I'll also have to take a look at the CGcircuit and Gnomen ones you mentioned. Thanks a bunch for the material!
So I'm making a scene in Unreal but this one import is giving me a lot of trouble, It looks like this in the engine: As you can see the topology is very clear even through the material. When it's supposed to look like this (substance designer) I'm unsure what I'm doing wrong since I was able to import every other mesh in…
Hello good people! I'm currently working for a company trying to recreate a small town in Norway fully in 3D to be used in a car simulator using Unity. We bought a terrain mesh from another company who creates geologically correct terrains using satellite/map/height data. The mesh we got is automatically generated based on…
I saw a post from one of the devs saying it does use actual machine learning AI, but it strikes me as odd that so many guides are needed if that’s the case. Maybe it’s needed to cut down processing so the AI can be run locally on your machine. Either way, that example clip isn’t great. It doesn’t look much different from…
Sick tank!!! I think you rely a bit too much on edge wear generation in the texturing stage. The rest of the texturing makes the tank look somewhat new, but then the edges are really marked up. Have you checked out references for military grade armour for your texturing? I'd like to see slight variation in colours, dirt,…
Hey I'm looking for a concept artist to create 2 model sheets + 1 colour image based off an initial sketch. This will possibly lead onto further work in the future for another couple of characters + environment design. I will provide the initial concept image i'd like you to base the model sheets off. I'd like the colour…
Hey everyone, My name is Filipe Machado and I'm currently a Lead 3D Artist at Reentry Games, Inc. in New York, NY. I've been with this indie shop now for about 5 years and I'm looking to take the next step in my career. I'm very interested in any freelance / full-time work particularly in modeling & texturing in New York.…
I'm currently looking for freelance opportunities at the moment, If you need something or you can hook me up somehow, please feel free to shoot me a mail! :)me@roblaro.com http://larolaro.blogspot.com My Flickr