Hello! The name's Adam and I’m a 2D Artist specializing in anime & semi-real art styles. I'm looking for a full-time or part-time position in an indie team. I have coding & modding know-how aside from art which is my primary discipline. More examples of my work as well at at https://blancmache.wixsite.com/skill-gallery.…
Our engineer who makes our level editor was part of LucasArts layoff, and he said one day they were just 'canned' and everyone collected in the parking lot (I never understood that part of the story) So, though some may have had notice months in advance, there have been other sudden layoffs at LucasArts. I don't think I…
https://www.youtube.com/watch?v=BLZ0QFkebKQ&list=PLff8S6TAmcOTS_W3aeOr3H1n0woZOCWR3 Hey Polycount! Have you ever wondered how artists make these beautiful stylized environments with all these cool assets? Whats the workflow like? Where do you even start? Cesar Manrique stops by Stylized Station to give an exclusive…
Heya! I've been working on the concept of Pool Party Zoe for a while now, and I assume it's time to post it and see how you react to my concept. I picked Zoe because I like how playful and dynamic she is, and I really like her God-like powers (and her Glittery hair!) CHECK BELOW IN THIS PAGE TO SEE MORE BEAUTY SHOTS OF THE…
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…
Yo yo, keep up the work! I think you need a little time studying facial anatomy. Check out this person's artstation; https://www.artstation.com/artwork/QXQ8ox Your noses need the elevated muscles sliding to the cheeks to provide that smoother transition, so it doesnt look like your nose is just placed on the face. Every…
To fix the transparent parts when you reset xform did you flip normals? Without knowing your depth of knowledge in max its hard to give advice without teaching you to suck eggs. Did you use symmetry / mirror when you modeled the stairs? On a side note I would break that model down into parts, stairs, pillars etc and bring…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
key roles needed: PROGRAMMING ROLES (Godot) Graphics / VFX Programmer Responsibilities: – Implement shaders, spell effects, particles, and lighting logic – Build visual systems for Spellmancy and environmental FX – Collaborate closely with art direction and gameplay systems UI / Tools Programmer Responsibilities: –…