Well it has been a few years since I posted. Here is some more recent personal work - I'll skip some of the professional projects that I've worked on over the last few years... Anyway, with this project I wanted to do some more hard surface Sub -D modelling and tackle science fiction material. What better than yet another…
The final project of this semester was focused on recreating an environment from reference, of which I chose a part of the subway environment from Stray. Unlike my previous project related to an environment, there was a clear number of things to do and guidelines for how to set up the scene. The sheer number of items to…
This is sort of like the questions that get posted here now and then like "How many polys should a model be?" "What resolution texture do you use for your models?" "How long do professional artists spend on a character/weapon/environment?" As JoshuaG has said, the answer is "it depends". What sort of model are you making?…
hello there i'm Cristiano and i had an idea for workshop set but i cant 3D model. this is the ORIGINAL concept this is the full body and the most updated concept so this is the main full body idea, I'm trying to stick with his original design ( for example plates pieces like in his skirt, spirals, colors and so on ) Jug is…
This was my final project for my Game Art class this semester, a fully made environment. My environment was Swallows Nest from Ori and the Blind Forest. I had a lot of fun with the hand painted textures this time around, and I think I've found what I really want to focus on with my work. I also want to focus more on…
I'm working on a project at the moment, I thought I would post my progress here so I could get some feedback as I go. Several hundred years in the future animal rights activists and psychologists successfully manage to convince the government to give great apes equal rights with humans. The government being out of touch…
Very nice :) this has a solid and clear story beat, and the scene has a
great foundation. As you continue refining it, consider pushing the secondary
storytelling details further. Adding personal items—such as photos, handwritten
notes, or scattered everyday tools—could hint at who lived here and deepen the
narrative.…
1st iam717 https://polycount.com/discussion/237071/brawl2-character-r-m-iam717#latest Its a hilarious mashup, love it! A lot of thought process went into it as shown by wips. I particularly loved the small details like portal animation, dice with punching gloves and 'pain' written on Kuato. It also shows nice UV layout and…
A year ago, I posted about an idea. A really badly-formed idea. It was awful and I regret it. Now, I seek to renew the thread of it because I feel I've got a better idea. Whether it's actually good or not is in the eye of the beholder. At this point, I expect success to be a very tiny possibility. One which would be most…