This is a study from a Stephen Oakley concept...I could sculpt stuff like this all day,..his design always has a great arrangement of shapes, was fun to do...
Hi everyone, First post here. I just studied Tyson Murphy's tutorial on 3dmotive. Comments and critics are welcome ^_^ https://www.3dmotive.com/f101801
This is a lighting study of Tado Ando's buildings that I'm currently working on. Whilst I'm basing it on images of his work I'm trying to put my personal imprint on the final piece.
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
Here is a work in progress. I am trying to do an anatomy study and decided to create an Aztec Warrior later to show it off. Critiques and Comments welcome. ConceptArt:
Looking for impruvement everyday, First Post, Male Anatomy Study, Still finding effective and efficient ways to sculpt this ... CNC are welcome Timelapse video https://www.youtube.com/watch?v=Wy0zPiRQZiM
Hey I thought I would try and start a few material studies to get some of my texturing down for a future project. I am making this thread just to get advice and further my texturing skills, any input you guys have would be awesome.