Let me preface this by saying I know that most questions along the lines of “how much does X cost?” or “how much should I charge for X?” can usually be answered “it depends...” Nonetheless, I’m in situation where I need to figure out a budget for putting together a team, and I’m struggling to figure out how much various…
Very nice, great job on your project! I'll have to take a peek at it on steam and as for game dev employment - yes needless to say things have been a bit turbulent imho ever since covid but opportunities still do exist for art aligned roles. I mean just on these boards alone had occasionally noticed members exchanging an…
Hi, I wanted to show off my (most) serious project that I’ve ever been working on. It is a pig based on my own art/illustration and what funny is; when I got this idea I thought that actually, it might be good to turn the character into something that was new to me, like a challenging 3D model. This model took me 5 to 6…
Wanted: Outlaws & lawmen HL2 Source Multiplayer Online Western FPS ++++++++++++++++++ Project Website http://wantedmod.planethalflife.gamespy.com/saloon/ ++++++++++++++++++++++++++++++ About: Wanted: Outlaws and Lawmen is a western based mod utilizing the impressive SOURCE engine to immerse players in the west. Players…
Hey, so I've decided my path as a 3d artist, and thats a hard surface artist for vehicles, statics and weapons. And so, I figured that since a hard surface artist needs to be good at subdivision modeling obviously, I figured I'd need to improve. And this thread Is going to be some improvement for me. I'm going to create 3…
I'm a little tired and frustrated of looking at my project. I know I can get it 'there' and it can be good, but I'm having trouble focusing my best efforts. I want to decorate it with all the props and fun stuff, but don't think I should do that until I get my lighting and materials right. The idea here is that I can use…
We need someone to throw together one decent male human model for an iOS game that is under development. Poly count is a concern and we need it to be as realistic as possible while keeping the poly count between 300-400 tris. We also need the models to be rigged and have 3 simple animations - walking, swinging arms and…
Steam version is non-transferable, as it falls under the software subscription version. I am looking for something compatible with the 'Directive 2009/24/EC Article 4(2) Case C-128/11 UsedSoft vs Oracle' if interested in the legal details. EU only, I know that it does not apply to any other location, but for my usage that…
Caimbria Team is recruiting! Caimbria is a succinct atmospheric single-player action game with a focus on replay value. The game plays in third person with an emphasis on deliberate gunplay and the use of a small set of skill/timing based abilities. Caimbria is being developed in Unity for PC. Caimbria is a non-corporate…
I'm working on a small game using Unity 3.5 and am about ready to begin using art assets, so I'm looking for a concept artist/modeler to partner with. The end goal is to release the game for cheap on Steam, and whatever (if any) money comes from it I'd be willing to split with the person that provides the artwork I need…